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The number 32 appears frequently in the Submachine series, leading to speculation that it might have some special significance. 23 also appears a fair amount in the games, which also attracts attention as it is the reverse of 32.

In-game appearances of 32/23[]

Submachine 2[]

  • A note left by Murtaugh says, "I'm considering leaving next 32 days."

Submachine 4[]

Submachine 5[]

  • In Dorm 38C there are tallies on the wall that add up to 23.

Submachine 6[]

  • The broken portal is identified as "portal prototype 2/32". Another one of the protocols is numbered "1-32".

Submachine 7[]

Submachine 10[]

  • One of the storage units is labeled 32/1.
  • Murtaugh leaves a note saying he will return to the shrine in the desert every 32 years.
  • It is revealed that the Submachine became sentient "roughly 32 days after" the scientists that built the computer asked it "Why are we?"

Submachine: Future Loop Foundation[]

  • The first two digits of the player's cell number, 3218. (This only holds true for the SD version of the game)

Submachine: 32 Chambers[]

  • The mentioned 32 Chambers were explored.

Submachine Universe[]

Submachine: Legacy[]

The secret area in Chapter 7 elaborates on the number 32. It is referred to as the "probability range". In a room with four exits (up, down, left, and right), there are 32 possible adjacent room layouts (8 on each side).

Developer notes[]

“how many fingers do you have, mat??? :))”
“ 20”
“ hmmm... strange”
“sorry, my mistake. I meant; 32.”
“ok, that's normal”
— Francisc Czobor and Mateusz Skutnik, in Facebook


See also[]

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