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Submachine Wiki
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  1. Escape the room.
    1. Click the third from the left button on the machine.
    2. Take the key and unlock the door with it.
  2. Activate elevator thing.
    1. Get the keycard
      1. Go outside the room and click on the far corner.
      2. Take the knife
      3. Go back into the starting room
      4. Cut open the set of stitches directly in the center and take the keycard
    2. Go back outside and put the keycard in the scanner.
    3. Push the button.

Suggested update: See Sub2 walkthrough or Sub4 walkthrough.


v · d · eWalkthroughs
1: the Basement2: the Lighthouse3: the Loop4: the Lab5: the Root6: the Edge7: the Core8: the Plan9: the Temple10: the ExitAncient AdventureFuture Loop FoundationFLF32 ChambersSubmachine UniverseSketch of Submachine 2
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